Player Brief

It has been a turbulent couple of weeks for you. A catastrophe in central Brighton has seen random people manifest strange and terrifying abilities, and this includes you. It wasn't long before the men in suits came knocking, or you were captured as you tried to make a bid for freedom. You were taken to an unmarked facility and asked about your history, your posessions were stripped from you and you were kept in a cell for days before anything of note happened.

But now things are rapidly changing. One afternoon two individuals appear into your cell. Not through the door, or a secret tunnel, but out of the air, and sitting comfortably opposite you. One of them tells you that your life is going to become much more complicated if you come with him, and that it will become much more simple if you don't. After he explains the camps and indefinite internment, the testing and the experimenting you take his associates hand and the room dissapears as a crack of blue light temporarily disables your vision.

You awake blinking in a field that you do not recognise, surrounded by unfamiliar, but certainly British countryside. There are others around you, maybe a dozen? Some still seem to be stunned by the shift, and others are standing or sitting patiently. It was made clear to you not to try and run.

More people are sheperded to the hillside, each one with accompanied by a scorch in the grass where the silent teleporter appears. After all have been gathered, the man you spoke to takes a few steps away from the group and turns to you all.

"So...".